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Kaelie Onren
Native Freshfood Minmatar Republic
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Posted - 2011.09.12 11:13:00 -
[1] - Quote
Dodging reputation, evasion of consequence, meta-gaming, all bad things that come from the allowed practice of character transfers is only made worse with the addition of name changing. Until the priors are solved first, let's not introduce more problems. Do not like. |

Kaelie Onren
Pyrrhus Industries
2
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Posted - 2011.09.15 11:13:00 -
[2] - Quote
So we should change the whole system for a pathelogical case that happens once in a blue moon? |

Kaelie Onren
Pyrrhus Industries
2
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Posted - 2011.09.21 16:20:00 -
[3] - Quote
Names and reputations should always stay with characters sold on bazaar. They cannot be allowed to change their name if the toon is bought. Similarly if you change your name you can never sell your toon.
Reputation isn't rooted in you, the player. It's invested in the toon that earned the bad rep. If toon XXX became known as a notorious thief and pirate, this does not mean that the same player can't play another care bear toon. This is the basic tenant of any RPG. BUT, the notorious pirate should be penalized, for the rest of the CHARACTERs life, for his sins. In other words, the sins are born by the toon not the player.. ( in contrast to floppy's post ) This is how legal entities work. A company can have bad debt or be legally sued, but that doesn't mean that the CEO is personally liable.
As long as the sins of the toon are branded to the toon forever in implementation, I may support this feature. |

Kaelie Onren
Pyrrhus Industries
3
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Posted - 2011.09.22 11:55:00 -
[4] - Quote
Paulize, so you agree with me in principle yet you still feel the need to reiterate and pontificate. I'm beginning to think you care more about 'winning' in this forum than the actual proposal here.
To answer your single point in your response worth answering: a bad or good rep staying with the toon affecting the buyer of the toon is EXACTLY what we want. Remember you too think character transfers are bad. ( am I'm not one to repeat arguments already stated for the sake of it ) Buyers need to do research on the toon they are about to buy and make a choice on it. No doubt the rep will affect the price.
And please. You know full well what I mean when I used the term 'sins' and we both know full well it could go both ways. Please don't patronize me nor the intelligent readers of this forum buy harping on semantics. We are all adults here. :) well most of us anyway. ( people who spell like a fonics robot I'm looking at you ) |

Kaelie Onren
Pyrrhus Industries
3
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Posted - 2011.09.22 12:01:00 -
[5] - Quote
And to the person (Katie frost) who quoted the number of likes as circumstantial evidence of the importance of this proposal. You should be aware of the skewed sample space here. Only people who want a name change will vote like. People who don't need one won't even read this thread, as the affected population is a small minority of the eve population. Compare this to a proposal that will boost hybrids or gimp cloaking. You will get less likes for those threads because the topic is divisive, and 'not likes' are not counted, and many will be on the fence. But no one needs convincing that these other proposals are a lot more important to all citizens of new Eden than name changing. |

Kaelie Onren
Pyrrhus Industries
6
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Posted - 2011.09.23 09:10:00 -
[6] - Quote
Paulize Dn'Injer wrote:The single point in my response worth answering was "'Sins' are already 'branded' on the character via the AKA Feature."
Greek what? Am I talking to a person or a Wikipedia bot? Yes it was and yes I knew that. And yes you knew that I already knew that too ( or did you forget that I have been part of this thread from the beginning? ) You will kindly note that I wasn't quoting any of your posts. But your ego made you think I was arguing against you. I was in fact responding to some other posters on this discussion that were advocating that sins are to stick with the player. That was the whole point of my post. Only your ego made you think that my post was a challenge to your position so you start laying on your rhetorical arguments line. Really, it detracts from your credbility. Stick to the topic at hand. I'm actually agreeing with you so long as the fundamental tenant of sins will never be forgiven are upheld. |

Kaelie Onren
Pyrrhus Industries
7
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Posted - 2011.10.21 15:20:00 -
[7] - Quote
Don't worry paulize, giving quarter to some counter arguments isn't going to hurt your campaign to run for CSM. Actually it really helps to improve your appeal to the moderate and right center demographic. |

Kaelie Onren
Pyrrhus Industries
7
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Posted - 2011.10.22 04:12:00 -
[8] - Quote
Smiling Menace wrote:
The problem I have with name changing is the ability to see who's in local in the area I currently live in. This means that I know most of the bad guys at a glance, know what they fly and how they behave.
Allowing name changes for everyone would lead to a lot more effort for the people that do live in an area for awhile(read null/low, less population so easier to know everyone around you).
I think I would allow a name change only once per character on an account if it was due to a bad choice of name for someone but as to giving people carte blanche to change whenever they felt like it a definite no go for me I am afraid.
I still think this would only affect a small number of subscribers as most people once they've chosen a name identify with this name so are likely to keep it anyway.
I probably wouldn't have chosen the name I have on my main account but it's me now and I will never change it.
This topic has been going on for a year now with the same arguments going back and forth without any new contributions for the last 6 months. You have touched upon the key factor here in your mention of the fact that this indeed should affect only a small fraction of the population. (I brought up this same point earlier this year in the old thread in the old forums) Anyone who has been been in these forums long enough and who can read between the lines can see that the real hidden agenda here has nothing to do with charity for those few cases of badly named characters who want to have it changed to improve their sense of self worth and enjoyment in the game. That's just the charitable front. What it is really for is the sanctioned legalization of systematic 1 time name changes for everyone. Which can only benefit 2 demographics, those who buy farmed characters, and those who sell farmed characters. (not that there is anything illegal about the farmed character market)
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Kaelie Onren
Pyrrhus Industries
7
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Posted - 2011.10.24 14:45:00 -
[9] - Quote
Sentenced 1989 wrote:Smiling Menace wrote: The problem I have with name changing is the ability to see who's in local in the area I currently live in. This means that I know most of the bad guys at a glance, know what they fly and how they behave.
and there is never a new bad guy? whats the difference if there comes some new contact in local and blows you up, or some of the old ones changes name and blows you up... but anyways, most of us are for one time change per account, so that wouldn't really be a great deal for pirates and alike
Case in point, "sentenced 1989". If that name doesn't scream "Made in China" I don't know what does :) Not that there is anything wrong with that.
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